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News
DLSS 5 improves Ada Wong's detail in Resident Evil 4 Remake at 60 FPS in 4K on RTX 2080 Ti
17+ hour, 16+ min ago (243+ words) GameGPU A video showing technical benchmarking of the horror film has been published online Resident Evil 4 Remake Using experimental NVIDIA DLSS 5 neural network rendering The demonstration was conducted in ultra-high 4K resolution at 60 frames per second The author used cinematic cutscenes…...
Half-Life Source with DLSS 5 gave 150 FPS on Ryzen 7 9800X3D and RTX 5070 Ti at 1440p
22+ hour, 18+ min ago (208+ words) GameGPU An enthusiast from the LR channel demonstrated a modification using DLSS 5 neural network rendering in the shooter Half-Life Source To run the modern technology on the older engine, the author needed to use a whole set of auxiliary utilities…...
DLSS 5 delivered 58 FPS in Uncharted 4 on the RTX 5090 at maximum settings.
22+ hour, 2+ min ago (304+ words) GameGPU Extended technical benchmarks for the action-adventure game Uncharted 4: A Thief's End have been published online, using experimental DLSS 5 neural network rendering at ultra-high 4K resolution and maximum graphics settings via the RenoDX toolset The test rig included an AMD Ryzen…...
DLSS 5 brings Need for Speed Unbound's graphics closer to a modern 4K remaster.
1+ day, 19+ hour ago (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ââUnbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...
Resident Evil 3 gets a new level of detail thanks to DLSS 5
3+ day, 16+ hour ago (229+ words) GameGPU A demo of Resident Evil 3 gameplay using the experimental DLSS 5 neural rendering modification and Ray Reconstruction algorithms was published online The project was benchmarked on a powerful rig running the operating system Windows 11 Pro with flagship NVIDIA GeForce graphics…...
DLSS 5 boosts detail and microcontrast in Resident Evil 7
3+ day, 19+ hour ago (219+ words) GameGPU Benchmarks for DLSS 5 neural network rendering in the horror game Resident Evil 7 have been published online, using a Zotac GeForce RTX 4060 Twin Edge graphics accelerator with 8GB of GDDR6 video memory The tests were conducted on a system with a ten-core…...
PUBG BATTLEGROUNDS received DLSS 4.5 and FSR 4.1 in update 43.1
4+ day, 1+ hour ago (192+ words) GameGPU The developers of the popular battle royale shooter PUBG BATTLEGROUNDS have released update 43.1 for PC, which is aimed at significantly increasing graphics performance and improving visual quality The patch's key innovation is the official integration of advanced image scaling…...
Killzone 3 runs in 4K at 60 FPS using the RPCS3 emulator on the PS5 console on Linux.
4+ day, 4+ hour ago (244+ words) GameGPU Enthusiasts conducted technical benchmarks of the cult shooter Killzone 3 using the open-source RPCS3 emulator, running directly on the PlayStation 5 hardware platform running Linux The experiment utilized a jailbroken version of the console with low-level access to the hardware, allowing them…...
Ghost of Yotei on PlayStation 5 Pro hits 60 FPS with DLSS 5 thanks to the GeForce RTX 5090
5+ day, 3+ hour ago (475+ words) GameGPU Ghost of Yotei on PlayStation 5 Pro hits 60 FPS with DLSS 5 thanks to the GeForce RTX 5090 We conducted benchmarks of the NeuralScreen utility, which uses NVIDIA DLSS 5 neural network renderer algorithms, in the console-exclusive game Ghost of Yotei on PlayStation…...
List of new games with official support for NVIDIA DLSS 4.5 and DLSS 5 technologies
5+ day, 3+ hour ago (310+ words) GameGPU NVIDIA unveiled a new list of video games that have integrated the latest versions of image scaling and frame generation technology, and also released an optimized GeForce Game Ready Driver Honeycomb: The World Beyond, from Frozen Way and Snail…...