Website profile

Opencritic

The top critics in gaming. All in one place. OpenCritic is a review aggregator for video games, collecting reviews from the top publications in gaming such as IGN, GameSpot, Polygon, and Eurogamer.

  • 4,470articles · 365d
  • 18+ hour agolatest article
  • Sep 19, 2025earliest in window
  • 93%with images
  • 184avg words
articles per day
Categories
  • Arts, Culture, Entertainment & Media 4,172
  • Games2 4,115
  • Games 3,517
  • Computers & Electronics 610
  • Arts & Entertainment 221
  • Entertainment 197
  • Economy, Business & Finance 119
  • Science & Technology 94

Please confirm you are human

This browser or connection looks automated. Press and continuously hold the control for 3 seconds to enable Google-hosted web results and, when separately allowed, AI-assisted answers.

A successful check enables 100 search requests. Interactive access does not authorize scraping, systematic collection, or reuse of search output.

Hold with a pointer, or hold Space or Enter.

News


opencritic.com > news > 36517 > simpsons-hit-run-is-currently-playable-in-your-browser

Simpsons Hit & Run Is Currently Playable In Your Browser

6+ day, 7+ hour ago   (188+ words) From Screen Rant on September 8, 2026 | OpenCritic Of all the direct adaptations from the world of movies...and television to video games, few have achieved the same legendary status as The Simpsons: Hit & Run...


opencritic.com > news > 26555 > nintendo-switch-versions-of-dispatch-face-backlash-for-unremovable-censorship

Nintendo Switch Versions of Dispatch Face Backlash for Unremovable Censorship

7+ mon, 2+ week ago   (182+ words) Versions of Dispatch Face Backlash for Unremovable Censorship OpenCritic Dispatch has taken the gaming world...across multiple platforms Now the conversation around the game has shifted As first reported by Video Games...


opencritic.com > news > 28033 > dispatch-devs-reveal-why-adhoc-killed-a-longstanding-telltale-tradition

Dispatch Devs Reveal Why AdHoc Killed a Longstanding Telltale Tradition

6+ mon, 1+ hour ago   (186+ words) But despite AdHoc being formed by prior TellTale Games devs, such an option does not appear in a playthrough...of Dispatch Whereas TellTale games usually had the player character stay silent if no option is selected...And now devs have…...


opencritic.com > news > 30958 > dispatch-developer-tells-players-who-want-an-endless-mode-to-stay-tuned-

Dispatch Developer Tells Players Who Want An Endless Mode To "Stay Tuned"

4+ mon, 5+ day ago   (188+ words) interview that the highly requested endless mode is in the works Just like most choice-based narrative games...

Web

External web results are waiting for the human check. Complete the press-and-hold control above. Google advertising and AI choices remain separate after verification.